Shpil — how to play
Simple rules — the game also teaches you as you play.
- Climb the 15 floors of the Spire and defeat Baba Yaga at the top.
- On the map, pick your next room: a fight, an elite, a campfire, a shop or a chest.
- Each combat turn you get 3 energy and 5 cards.
- Above each enemy you see its intent: attack, block or curse.
- After a victory, pick a new card. Your deck grows.
- Your HP carries between fights. If you fall, the ascent starts over.